Knight
dmg: 100
hp: 5000
def: 50
eva:0
the knight slashes his sword at the opponent dealing damage x 1
the next turn the knight takes 90% less damage and gains 5 defence (stacks 5x)
the knight rushes down the opponent piercing his sword trough the opponents chest and pinning him down for 2 turns and dealing damage x 3
monk
dmg: 200
hp: 2000
def: 20
eva:0
the monk frontkicks a opponent for damge x 1
the monk stretches his legs and gets more 5% evasiveness (stacks 3x)
the monk attacks with an increadibly fast aerial combo for damage x 3
mage
dmg: 150
hp: 1500
def: 10
eva:0
the mage summons lightning above an enemy and does damage x 1 to 1-3 opponents
mage casts a barrier in front of her team, giving 20 defence for 5 turns
mage heals all allies for 500 health
battle